// USES.LIST · LAST_SYNC 2026.06.07
Tools and machines.
The hardware I work on every day, and the software stack that runs on top of it. This is the page I send people when they ask about my specs on a livestream. I update it whenever something changes, so assume anything not listed is incidental.
// WORKSTATION
The big rig.
The machine that does the heavy lifting. Real-time 3D, rendering, development, everything that needs power.
- CPU
- AMD Ryzen 9 7950X (16 cores / 32 threads)
- GPU
- NVIDIA GeForce RTX 4090 (24 GB)
- Memory
- 128 GB DDR5
- Motherboard
- ASUS ROG Strix X670E-E Gaming WiFi
- OS
- Windows 11 Pro
- Storage
- Samsung 990 PRO 2 TB (NVMe), plus additional SSD and HDD storage for archives and backups
// WORKSTATION_PERIPHERALS
Around the rig.
- Displays
- Three monitors: LG UltraFine Ergo 32UN880K-B 32" (main), LG UltraWide Ergo 34WN780-B 34" (secondary), and a Dell P2424HT 24" touchscreen.
- Keyboard
- Logitech Craft
- Mouse
- Logitech MX Master 3 (wireless)
- 3D navigation
- 3Dconnexion SpaceMouse Wireless Pro
- Speakers
- Sony SRS-XB43
- Microphone
- Elgato Wave:3, mixed through Wave Link
- Webcam
- DJI Osmo Pocket 3
- Stream control
- Elgato Stream Deck (15-key)
// LAPTOP
The travel rig.
The machines I write, read, and travel with.
- Model
- MacBook Air (M4, 2026)
- Chip
- Apple M4 (10-core CPU, 8-core GPU)
- Memory
- 16 GB unified
- Storage
- 256 GB SSD
- OS
- macOS
- Tablet
- iPad Pro
// EVERYDAY_DEVICES
In my pockets.
- Phone
- iPhone 15 Pro
- Earbuds
- AirPods Pro 3
- Watch
- Apple Watch
// VR_HEADSETS
On my head.
- Standalone
- Meta Quest 2
- Tethered
- HTC Vive
- Original
- Oculus Rift (the OG)
// SOFTWARE: 3D_AND_REALTIME
3D and real-time.
The core of the work.
// PRIMARY
-
Unreal Engine 5
Primary engine. Lumen, Nanite, the full archviz pipeline.
-
3ds Max
CAD ingestion, cleanup, the AEC pipeline. Still indispensable.
-
Blender 3D
Open-source 3D suite. Quick mesh work, retopo, the occasional render.
// BRIDGES_AND_EXTENSIONS
-
Datasmith
The bridge between 3ds Max and Unreal. Makes the pipeline tractable.
-
Blueprint
Visual scripting in Unreal. Where most of the prototyping happens.
-
MAXScript
Automation inside 3ds Max. CAD cleanup, batch ops, asset processing.
// SCRIPTING_FOR_3D
-
Python
Pipeline glue, MAXScript companion, the occasional Houdini task.
-
C++
When Blueprint stops being enough. Performance-critical work and engine extensions.
// WANT_TO_LEARN
-
Rhino
Curved and organic modeling for architectural work. On the list.
-
Houdini
Procedural everything. The proper tool for serious VFX and sim work.
// SOFTWARE: DEVELOPMENT
Development.
// STACK
-
TypeScript
For the web side of things.
-
Astro
What this site runs on.
-
React
When a UI grows past simple.
-
Tailwind
Utility-first styling. Pairs with Astro.
// INFRASTRUCTURE
-
Supabase
Postgres, auth, and storage for side projects.
-
Cloudflare
Pages, Workers, R2. Hosts this site.
// EDITOR_AND_VCS
-
VS Code
Primary editor. Dark theme, vim keybindings.
-
Git / GitHub
Where the code lives.
// SOFTWARE: PRODUCTION
Production.
The tools I reach for when making videos and visual work. The list I'd happily talk anyone's ear off about.
-
Canva
★ RecommendQuick branding, social posts, and one-off visuals. Faster than firing up Figma when the brief is "make this look decent in fifteen minutes."
-
Affinity
★ RecommendThe Adobe alternative I actually use. Designer + Photo + Publisher cover 95% of what I need at a fraction of the subscription cost.
-
DaVinci Resolve
★ RecommendVideo editing and color grading. Powers everything from the channel cuts to client deliverables. The free tier already beats most paid editors.
// SOFTWARE: DAILY_DRIVERS
Daily drivers.
-
Claude
Conversational AI. Pairs for code, writing, research, and rubber-ducking through hard problems.
-
Zen Browser
Open-source, privacy-first browser based on Firefox. Faster than Arc was for me.
-
Obsidian
Markdown notes. Less than I used to lean on it, but the vault is still here.
-
Bloc
My own productivity app. The thinking surface I built for myself first.
-
Bitwarden
Password manager. Open source, syncs everywhere.
// SOFTWARE: COMMUNICATION
Communication.
-
Thunderbird
Email client. Local-first, multi-account, lives on the desktop.
-
Slack
Team channels, client channels.
-
Discord
Communities and casual chat.
// ON_THE_WEB
On the web.
What I'm building online.
- This site
- Personal site (you're on it)
- Studio
- Yahiya Labs
- Teaching
- A home for the teaching
// DESK_AND_SPACE
Desk and space.
- Desk
- IKEA UPPSPEL sit/stand desk
- Chair
- IKEA MATCHSPEL gaming chair
- Coffee
- Iced americano, daily